Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Wednesday, January 9, 2013

Some iOS Music Game and Instrument References

Here are some music games and Apps that I find interesting:

Smule Auto Rap:
Interesting app that reads voice input and turns it into auto-tuned rap like songs. 

Smule Magic Piano:
A really fun way to "play" piano in a sort of music game.  Nice simple art style.  Also has a freestyle piano playing feature.

A kind of collection of all of smule's music performing apps.

Ok last smule one, I promise!!
Smule Magic Guitar:
A magic-piano-like app.   

Ok now on to the iOS games:

Flea Symphony:

Interesting art style and game concept.  Mostly rhythm focused, and not super musical in the end.  




Groove Coaster:
Pretty addictive and fun game by the people that brought you space invaders.  Simple but effective visual style, and game mechanic of just tapping the screen anywhere. 


Tap Tap Franchise:
Rock Band-like game play, but it utilizes the accelerometer and swiping gestures.  Again, like the previous examples, you're not really creating music, just playing it back.  



Theatrhythm Final Fantasy:
Another iOS game themed to the Final Fantasy franchise.  Nice art style, simple game play.  Creative level up and character choosing RPG dynamics.  




Saturday, December 29, 2012

iOS Developer Library - vDSP Programming Guide


iOS Developer Library - vDSP Programming Guide

http://developer.apple.com/library/ios/#documentation/Performance/Conceptual/vDSP_Programming_Guide/Introduction/Introduction.html


iPhoneFFT

https://github.com/alexbw/iPhoneFFT

A simple FFT library for the iPhone, based on Ooura's FFT code. You should now use Apple's built-in Accelerate library. This was made before Accelerate was released, so it's now irrelevant. — Read more